![]() The hitbox is large enough that enemies standing near or on top of the Pyro can be hit, and, like normal flames, shots can penetrate players and buildings.Įach fireball inflicts around the same damage as a Flare Gun shot, causing enemies to suffer afterburn for a short time, even enemy Pyros (albeit for a shorter time than other classes). It causes a brief light flash effect near the Pyro and any point of impact. Primary fire ( default key: MOUSE1) uses 1 round and launches a quick, short-range (526 Hammer unit), fireball projectile that travels at 3000 Hammer units per second (roughly 206 kmh or 128 mph). ![]() A visible pressure gauge is built into the side of the weapon the gauge's meter changes when firing or using a compression blast.Īcting as a single-shot, projectile-based flamethrower, the Dragon's Fury carries 40 "rounds" instead of the 200 fuel held by Pyro's other primary weapons. It is a black-and-team-colored flamethrower with a large, wide barrel, a cylindrical gas tank, and pneumatic tubing on the side. The Dragon's Fury is a primary weapon for the Pyro.
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